| Metodo di fusione |
Spiegazione |
paletta livelli |
opzioni strumenti |
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grigio |
biton |
RGB |
CMYK |
Lab |
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| Scurisci (Darken) |
per ogni canale, il più scuro dei valori: è la mescolanza sottrattiva |
max |
max |
min |
max |
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| Schiarisci (Lighten) |
per ogni canale, il più chiaro dei valori: è la mescolanza additiva |
min |
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max |
min |
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| Moltiplica (Multiply) |
per ogni canale, moltiplica i valori normalizzati di chiarezza |
(100-G1)(100-G2)/100 |
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R1xR2/255 |
(100-C1)(100-C2)/100 |
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| Scolora (screen) |
per ogni canale, moltiplica i valori normalizzati di scurezza |
G1xG2/100 |
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(255-R1)(255-R2)/255 |
C1xC2/100 |
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| Colore brucia (color burn) |
supposed to be the opposite of Color Dodge. What it looks like is, the color applied to light areas is unchanged by the underlying colors, while color applied to darker areas is dramatically darkened. |
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| Colore scherma (Color dodge) |
the Adobe manual says it
looks at the color information in each channel and brightens the base color to reflect the blend color. I have no idea what that means, and the illustration doesnt help. It looks like the color applied to light areas is bright, but pale, and the color applied to dark areas is barely |
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| Scherma lineare (Linear burn) |
Uses the color data from each channel, darkens the base color to reflect the blend color by decreasing the brightness (quoting from the User Guide). |
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| Brucia lineare (Linear dodge) |
The inverse of Linear Burn. Uses the color information from each channel to brighten the base color according to the blend color. |
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| Sovrapponi (overlay) |
usa Moltiplica o scolora sulla base del colore dell'immagine |
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| Differenza (Difference) |
la minore chiarezza è sottratta dalla maggiore in RGB |
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abs(R1-R2) |
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no |
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| Esclusione (Exclusion) |
come differenza ma più morbido |
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no |
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| Tonalità (hue) |
lo sfondo prende la tinta (ma non la luminosità e saturazione) della parte in primo piano. |
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Lo sfondo prende H del foregound (e conserva S, B) circa!! |
molto circa |
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| Saturazione (saturation) |
lo sfondo prende la saturazione (ma non la luminosità e tinta) della parte in primo piano. |
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Lo sfondo prende la saturazione (ma non la luminosità e tinta) del sopra. |
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| Colore (Color) |
the result of this blend has the luminance (brightness or darkness) of the base or original color, but the hue (color), and saturation (richness) of the new, or blend color. This blend mode is commonly used for colorizing black and white images. |
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| Luminosità (Luminosity) |
uses only the luminance (brightness or darkness) values of the new or blend color. All hue, and saturation values of the blend color are ignored. This is a useful mode to choose when using the Sharpen tool. |
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| Luce soffusa (soft light) |
illumina o scurisce (secondo il foreground) il background: if the color being applied is lighter than mid-gray, the image is lightened. If the color being applied is darker than middle gray, the image is darkened. |
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| Luce Intensa (hard light) |
if the colors being applied are lighter than mid gray, screen mode (see lightens) is applied. If the colors being applied are darker than middle gray, multiply mode (see darkens) is applied. |
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| Luce Vivida (vivid light) |
Dodges or burns the colors base colors depending on whether the blend colors are brighter or darker than middle gray. This mode works on contrast while Linear Light works on brightness. |
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| Luce Lineare (linear light) |
Dodges or burns the colors base colors depending on whether the blend colors are brighter or darker than middle gray. This mode works on brightness while Vivid Light works on contrast. |
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| Luce Puntiforme (pin light) |
Replaces the base colors depending on the brightness of the blend color. If the blend color is lighter than middle gray, base colors darker then the blend color are replaced. And the reverse; if the blend color is darker than middle gray, base colors lighter than the blend color are replaced. |
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